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srwuga_mods ([personal profile] srwuga_mods) wrote2011-10-18 10:44 pm
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Upgrade Requests

Have an upgraded mech in your plot? Want to add on some noncanonical weapons to your current ride? Want to get some equipment to turn your character from a 10-year-old doofus into a credible threat in a firefight? This is the post to ask for it.

Reply here with any proposed upgrades. This can be equipment for your mech, an entirely new or modified-into-unrecognizeability mech, or equipment for on-foot fights - anything more complex than an assault rifle on foot should be requested.

The mods will consider each upgrade application and either approve it, or suggest modifications if we feel it's outside the realm of appropriate gameplay additions. Please request upgrades before you use them in character.

Required information

Player alias, the character you are requesting for and the character's canon: Yeah, we can't do anything if we don't know who you are.
New or drastically altered mech: Should follow the same writeup guidelines as on the mecha section of the original app. If you want to upgrade to a mech you already detailed for us in your app, link to it here or remind us that it's in our inbox if you sent it privately. If not, please write a detailed description.
Modifying your existing mech: Just post with a general idea of the upgrades/modifications.
Wacky new guns or martial arts training: Again, give us a general idea of what you're intending.
Temporarily piloting a generic mecha that the White Chalice picked up: Don't need to bother posting here! Just head to Un-assigned mecha and pick one. That's what they're there for.

Special case: Cross-canon upgrades

In some cases, a character might want some ability, weapon, or technology from a completely different originating canon. For example, someone might want to pick up a Nanoha-style magical Device or Kamen Rider henshin doohickey as a weapon for on-foot missions, or add some radio-controlled Fangs to their non-Gundam 00 mobile suit. This is acceptable, and we will approve things that add variety to a character's abilities, but upgrades like these will be given added scrutiny, and subject to a few guidelines:

1) Your character will not be as effective with something from another canon as the characters from that canon. People like Amuro Ray and Nanoha Takamachi are ludicrously effective with their chosen tools through intense training, natural ability, and heavily personalized weapons. You can't just pick up a magic staff or mobile suit and duplicate their abilities.
2) Your character will not be as effective with something from another canon as they are with their own canonical abilities. This is to give flavor, fallbacks, and roleplaying opportunities, not to have a lame mobile suit pilot discover his true calling as a Kamen Rider and give up on his Zaku.
3) Please ask permission out of character from members of the canon you wish to borrow from. They have right of first refusal.
4) Bear in mind in-character restrictions on abilities. You won't become a Gundam Fighter without at least enough super strength to handle the Mobile Trace System, and you cannot become an Otome without the blessing of several important NPCs. Or if you're a man.
5) Don't be this guy. We will ban you, and then we will laugh at you.

[identity profile] gatoooooooooooo.livejournal.com 2012-02-07 10:38 pm (UTC)(link)
Player Name: Ash Blaze
Character Name: Kou Uraki
Canon: Gundam 0083

Beyond what I've added, time to add in his first midseason upgrade, the Full Vernian!

Robot Name: RX-78GP-01Fb "Zephyranthes" Full Vernian (sometimes called Full Burnian)
Robot Description: The RX-78GP-01 "Zephyranthes" Full Vernian is the space variant of the GP-01. The Full Vernian gives the unit extra armor pieces on its shins, waist skirt, chest and shoulders and modifies the Core Booster II to give it (and thus the GP-01Fb) special space boosters that give the units incredible mobility. Despite the extra boosters, the GP-01Fb cannot fly in the atmosphere (or at least it's implied. It never does in the SRW series.)

The GP-01Fb retains all of the weaponry the normal GP-01 used, but also adds an experimental Mega Beam Rifle.

(NOTE: The game Super Robot Wars Advance seem to give the GP-01 (or at the very least the GP-01Fb) beam guns with its beam sabers, mostly due to the fact that the Core Fighter II's beam guns are the GP-01's beam sabers. For the sake of completion, I'll throw it in)
Terrain Stats: (This is optional, but for those who have played SRW, this is a good way to give us a quick judge of how good your mech is overall. For those of you who haven't played the games, they are measured: --, D, C, B, A, S, with -- or D meaning it can't fight there at all and S being the best. Note that only upgrades tend to have an S unless they are entirely gimped or unusable in other areas.)
Land: A
Air: C
Sea: C
Space: A